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Liquidbounce github
Liquidbounce github






liquidbounce github
  1. #Liquidbounce github code
  2. #Liquidbounce github zip

Registering a module is done as follows: script. The mandatory information consists of a name, a description and a category under which the module should be displayed in the client's ClickGUI / TabGUI.Ī list of all information that can be specified can be found here. When registering a new module, certain information has to be specified, which is then shown in LiquidBounce's GUIs. The following information has to be specified: The name of the script, the current version of the script, and an array of people who contributed to the script, the authors. In the following the script is registered with the client. New projects should always use the latest API version. LiquidBounce+ (Officially Discontinued.) A free mixin-based injection hacked-client for Minecraft 1.8.9 using Minecraft Forge. No long shit, I just want to say thank you to everyone. If this comment is missing, the script is executed with support for the first API version. LiquidBounce+ (Officially Discontinued.) A free mixin-based injection hacked-client for Minecraft 1.8.9 using Minecraft Forge. In the first line of the main file of each project the targeted API version has to be specified. In the following we will write a simple script that will display a message in the chat every time it is enabled. Thus, it is also possible to access Minecraft classes, methods and fields very easily, which is why the API should immediately look familiar to anyone who has ever worked with MCP.įirst create a file for your script with the extension. The outstanding feature of this engine is that (almost) all Java features can be accessed directly. Nashorn compiles JavaScript to regular Java bytecode and subsequently loads it dynamically into the Java runtime. Minecraft folder then find liquidbounce folder open it and put in scripts folder do the same thing for config but on settings folder and do. This way, we do not have to ship Mojangs copyrighted code.

liquidbounce github

#Liquidbounce github code

The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). LiquidBounce is using it to inject its code into the Minecraft client. LiquidBounce's script API is based on Nashorn, an ECMAScript (in the following referred to as JavaScript) engine written entirely in Java. NOTE: The open source projects on this list are ordered by number of github stars. The latter is especially convenient if the project consists of multiple files.

#Liquidbounce github zip

The import button can import single JavaScript files as well as zip archives. Additionally, it allows the user to import additional scripts and to delete already installed ones. The ScriptManager serves as an overview of all currently installed scripts, their authors and installed version. However, if you need the old documentation, you can still find it in this GitHub repository. liquidbounce-scripts Here are 4 public repositories matching this topic. The documentation on this website only refers to the latest version of the script API, which was introduced in LiquidBounce b72.








Liquidbounce github